"It's like playing in Nazi Germany"
- One of my Players
In the days before the war, when Faceless Jack, Brother Stelred and Keris and
Wit of Charm roamed the lands of Greyhawk, they were often accompanied by a
nameless wizard who often draw to where they needed to be rather than where
they wanted to go.
Now, after the second round of the Greyhawk wars, Iuz has conquered most of
the good lands, there are few beacons of light left in the darkness, and they
are separated by vast tracts of orc-controlled devastation.
The Oearth cries out for heroes' of the Calibre of the Company of Wolves, and
the Pelor's Guardian Avengers.
Desperately dealing with the devil, one man makes a pact with the Crimson
cloaked priests of Lendor, and travels back to find such a group. Unfortunately
History records the death of Jack and Keris at the hands of Rigby the archmage
of Ket in the bright desert where they stopped him from summoning a great evil
to Oearth, but at the cost of their own lives.
Another solution presents itself, the children of these great hero's, perhaps
the spark of greatness lives in them as well! He draws the web tighter, and
ensnares the children of his old friends, kidnaps them, shifts them elsewhere,
and places them where the forces of evil cannot find them.
Kit's Gate, A small village in the southern mountains of the Yeomanry. He places
such great enchatments around it that no-one, not even the greatest servants of
the Old one can penetrate them, the strain of which renders him magically
impotent.
Time passes. Evil rises, and the village is almost completely unknown to the
outside world.
Finally he can wait no longer, and the four are ripped from the only home they
have ever known, and forced back into the world.
Table of contents
Background of the Southern League
The Foundlings:
Friends and Enemies
- Amberle du Barbentain: Exiled Noble Warrior and
Mercenary
- Captain Jean Du Valle: AWOL Seeker of Truth
- Martel The Black/White Heart/Hart: Disgraced Knight
and legendary Assassin
- Sergeant Krager: Triple Crossing Agent?
- The Keepers of Order: Brutal Peacekeepers
- The Seekers of Truth: Inquisitors!
- Stalkers of the Unclean: The Watchmen
- Pike: Adventurer or Assassin?
- Troop: Grizzled Veteran of the battle of the Bridge
- the Dark Pair: Strange
Guardians
Magic and Monsters
Adventures
- Early Adventures
- Axebridge - Them Apples (dungeon 48)
- Ashbourne - Dovedale (Dungeon 46)
- Leaving Kit's Gate
- Leaving Kit's Gate
- A Local Legend (Dungeon 31)
- The Pen is Mightier Than the Sword (Dungeon 29)
- Griffondale :- Rudwilla's Stew (Dungeon 45)
- Griffon's Nest :- Baron's Briefing, leading to:
- The front line (Borderwatch)
- Seargent Krager's Briefing
- Mursten
- Honour Lost, Honour Regained - (Dungeon 48)
- A Plague in Mistmeadow
- Fort Belvor
- Ambush on the Road, aided by Pike
- Fort Disaster
- Murder Hunt
- Cragson Mines
- Spies of Iuz and The White Wytch
- Longspear
- Beyond the Shadow of A Dream (White Dwarf 61)
- Thieves attempt to Steal the White Wytch
- The Grinch hires a bodyguard
- Amberle Ambushes them and steals the White
Wytch
- Amberle's Camp, Martel appears
- Home-coming
- Assassins at the Council
of Princes
- Granite Mountain Prison
- Exile!... and a mission
- The Mission
- captain du Valle
- Bard's Keep
- Exile!
- Execution and an Ally.
- Drakenhalle
- Over the Mountains and far Away
- Current
Adventure:Paladin's Revenge
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Copyright Phil Ward 2000. All right reserved. You Ain't seen me, roight?!